The Steam Awards 2025 have been unveiled, shining a spotlight on the standout games that captured the hearts and minds of the gaming community this year. Among the winners, Hollow Knight: Silksong triumphed as the Game of the Year, cementing its place as one of the most beloved releases of 2025. This community-driven ceremony continues to be a unique testament to player voices, rewarding both longstanding favourites and fresh innovations found on the Steam platform.
Each year, these awards celebrate the diverse breadth of gaming experiences, proving once again that the medium thrives on variety—from intense narrative-driven epics to relaxing casual gems.
Major winners dominate multiple categories
It was a remarkable year for Hollow Knight: Silksong, which not only took the top prize but also won the “Best Game You Suck At” category. The sequel to Team Cherry’s critically acclaimed Metroidvania challenged players with its demanding gameplay, yet this difficulty only seemed to enhance the thrill rather than diminish enjoyment. This dual success reflects how skillful design and engaging content can combine to captivate audiences deeply invested in mastering a game.
+ Read more: The Game Awards 2025 winners: The complete list that crowned an indie darling and reshaped the industry
Similarly, Baldur’s Gate 3 earned the Labour of Love Award, a tribute to games that maintain a dedicated developer engagement long after their initial release. Larian Studios’ commitment through continuous updates and expansions has kept the RPG vibrant and evolving, nurturing a loyal player base and setting a high standard for post-launch support.
Visual excellence and innovation take centre stage
The Steam Awards also recognised the artistry behind game design. Silent Hill f claimed the Outstanding Visual Style award with its haunting yet beautiful aesthetic inspired by Japanese folklore. Its atmospheric presentation demonstrates how cultural influences can forge striking and memorable game worlds.
Innovation was applauded with ARC Raiders winning Most Innovative Gameplay. This fresh approach to mechanics captured attention and highlighted how the industry‘s appetite to explore new ideas remains strong, bringing unique experiences to players eager for something different.
Complete Steam Awards 2025 winners list
Game of the Year: Hollow Knight: Silksong
VR Game of the Year: The Midnight Walk
Labour of Love Award: Baldur’s Gate 3
Outstanding Visual Style: Silent Hill f
Most Innovative Gameplay: ARC Raiders
Best Soundtrack: Clair Obscur: Expedition 33
Best Story: Dispatch
Better With Friends: PEAK
Best on Steam Deck: Hades 2
Best Game You Suck At: Hollow Knight: Silksong
Sit Back and Relax: RV There Yet?
Platform diversity reflected in winners
The awards also maintain a focus on hardware diversity, acknowledging games optimised across different platforms. The Midnight Walk took home the VR Game of the Year award, celebrating immersive experiences in virtual reality. Meanwhile, Hades 2 was honoured as the Best on Steam Deck, demonstrating the evolving capabilities of handheld PC gaming.
The social dimension was not forgotten, as PEAK won the Better With Friends category, underscoring the significance of multiplayer and cooperative gameplay in keeping communities engaged and entertained.
For moments of calm and leisure, RV There Yet? was recognised in the Sit Back and Relax category, proving that gaming’s appeal is not solely found in intense competition or fast pacing, but also in tranquil and laid-back experiences.
Not to be overlooked, Clair Obscur: Expedition 33 won Best Soundtrack, affirming the powerful role of music in enriching game narratives, while Dispatch earned Best Story, highlighting the continuing importance of compelling narratives and well-wrought storytelling in the industry.
Looking ahead: what the Steam Awards mean for players and developers
Whether seasoned gamers or newcomers, the Steam Awards 2025 showcase the vibrant ecosystem that Steam fosters. These accolades are not just about trophies but about recognising creativity, dedication, and passion across an ever-changing landscape.
For developers, receiving such community-driven recognition can be a powerful affirmation and encouragement to continue pushing boundaries. For players, it offers a curated glimpse into games that might become the next favourites or unexpected discoveries.
In the end, the Steam Awards remind us why we play games: for challenge, for story, for art, and for connection. As we look forward to the next wave of releases, one question remains as tempting as ever—what might 2026 bring to this dynamic and diverse world of gaming?


